THE MILLENIUM FALL-CON 2001 (satr wars clues)

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This topic contains 25 replies, has 3 voices, and was last updated by  napoleon wilson 1 week, 1 day ago.

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  • #857997

    napoleon wilson
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    please let me know if you like by making a comment or the opposite , I am fully aware of the reluctance by thelatest lot to address anything to do with 911, but if theres any old lot please say hello , especially the fence sitters who couldn’t say that no one died.

    #857998

    napoleon wilson
    Participant

    #858014

    napoleon wilson
    Participant

    1980: First use of Go motion to animate the Tauntaun creatures of The Empire Strikes Back
    1982: First in-house completely computer-generated sequence — the “Genesis sequence” in Star Trek II: The Wrath of Khan. (Previous computer graphics in Star Wars Episode IV: A New Hope were done outside of ILM.)
    1985: First completely computer-generated character, the “stained glass man” in Young Sherlock Holmes
    1988: First morphing sequence, in Willow
    1989: First Digital compositing of a full-screen live action image during the final sequence in Indiana Jones and the Last Crusade
    1989: First computer-generated 3-D character to show emotion, the pseudopod creature in The Abyss
    1991: First-ever dimensional matte painting — where a traditional matte painting was mapped onto 3D geometry, allowing for camera parallax, in Hook.
    1991: First partially computer-generated main character, the T-1000 in Terminator 2: Judgment Day
    1992: First time the texture of human skin was computer generated, in Death Becomes Her
    1993: First time digital technology used to create a complete and detailed living creature, the dinosaurs in Jurassic Park, which earned ILM its thirteenth Oscar
    1994: First extensive use of digital manipulation of historical and stock footage to integrate characters in Forrest Gump.
    1995: First fully synthetic speaking computer-generated character, with a distinct personality and emotion, to take a leading role in Casper
    1995: First computer-generated photo-realistic hair and fur (used for the digital lion and monkeys) in Jumanji
    1996: First completely computer-generated main character, Draco in Dragonheart
    1999: First computer generated character to have a full human anatomy, Imhotep in The Mummy
    2000: Creates OpenEXR imaging format.[8]
    2006: Develops iMocap system, which uses computer vision techniques to track live-action performers on set. Used in the creation of Davy Jones and ship’s crew in the film Pirates of the Caribbean: Dead Man’s Chest
    2011: First animated feature produced by ILM, Rango

    just in case no one knew who the industrial light and magic-ians were.

    #858015

    napoleon wilson
    Participant
    #858079

    napoleon wilson
    Participant

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    del datetime=”2019-06-15T21:57:20+00:00″>

    • This reply was modified 1 week, 1 day ago by  napoleon wilson. Reason: gif unable to post not important just afunny coincidence lol
    #858081

    napoleon wilson
    Participant
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